Angry Birds To Cosy-Up With KakaoTalk As The Korean Platform Opens To Foreign Games
2013년 09월 24일

Kakao Talk remains the premiere platform to access the exceptionally lucrative Korean gaming market, with examples such as the wildly popular `Angry Birds’ (coming soon) and `Candy Crush Saga’ (already available) among many other titles on the platform. KakaoTalk has emerged as the key channel for overseas game companies’ in Korea.

Preparations are well under way for the release of Angry Birds in Q3 2013. It has also been rumored that EA will release ‘Bejewelled,’ a precursor to `Anipang,’ on KakaoTalk. Global game companies are accelerating efforts to penetrate KakaoTalk, with leading North American and European game companies now vying for the attention of lucrative contracts with Kakao.

Candy Crush Saga is a representative case of a successful Wired and Wireless linkage social game connecting Facebook to the smartphone. It is a puzzle game developed by King headquartered in Sweden. Since it was linked to Facebook last year, the number of monthly visitors has exceeded 50 million, and sales figures have hit No. 1 in 71 countries around the world. It is even believed that Facebook benchmarked the Kakao Gaming platform.

Angry Birds, likely to be one of Kakao’s major hits, is one of the most representative smartphone games available. Finland’s Rovio launched it in 2009, and it has been downloaded 1.7 billion times and is enjoying tremendous popularity as both a game and a highly monetized animation and merchandise brand.

Overseas game companies’ interest in KakaoTalk is attributed to the success of KakaoTalk and Line as messenger platforms capitalizing on their huge user base to promote games. Korea and Japan are placed 2nd & 3rd for Android app downloads, so represent huge markets. Kakao game affiliates generated sales of over $450M last year and recently Kakao hosted the ‘Kakao Partner Forum’ for its game partners. A large number of overseas game makers opened booths at the forum.

In response to its success Kakao has updated its applications procedure for new games, making entry easier for top games. Now, games which have been on the bestseller list and the free most popular top 20 list in Korea, Japan and US Google Play and Appstore for 7 or more days are released without any special screening. It is likely that high-profile overseas games will be attracted to this lower entry barrier, which will also help Kakao in its own drive for global expansion.

Original post from ETNews Korea

0 0 votes
Article Rating
beSUCCESS is a professional media company with a particular focus on startups and tech industry | beSUCCESS는 국내 기업의 해외 진출을 지원하는 미디어 회사로, 실리콘밸리를 포함한 전세계 테크 트렌드와 스타트업 뉴스, 기업가 정신 등 국내 스타트업의 인사이트 확대를 위해 필요한 외신 정보를 직·간접적으로 제공할 뿐만 아니라, 한국의 스타트업 생태계와 출시 소식 등 주요 뉴스를 영문으로 세계 각국에 제공해 한국 스타트업의 글로벌 성공을 지원하는 '연결'의 역할을 합니다.
Subscribe
Notify of
guest
0 Comments
Inline Feedbacks
View all comments
0
Would love your thoughts, please comment.x
()
x